**** currently employed and not looking for a job **** OBJECTIVE: Environment artist in the video game industry EDUCATION: San Benito County High School EXPERIENCE: - 05/08 - present - Microsoft Game Studios, Turn 10 | Position: Environment Artist
- 02/07 - present - Playnet, Inc | Position: Prop artist intern (contract)
- 03/06 - 05/08 - IGT | Position: Technical Artist
- 02/08 - 04/08 - Arkhamgraphics | Position: Environment Artist (contract)
- 2001 - 2006 - 5000ft Inc,. | Position: Lead environment artist
- 2000 - 2001 - Lantern Games | Position: Lead environment artist
- 1999 - 2000 - Titan Dynamics Systems | Position: Prop artist
- 1998 - 2004 - Free work for some 20-odd mods
SHIPPED PRODUCTS: - STACKED: With Daniel Negreanu (PC, PS2, PSP, XBOX)
- Castles & Catapults (PC)
PRIMARY TOOLS: - Adobe Photoshop CS3
- Autodesk 3dsmax 2008
- Autodesk Mudbox
- Crazybump
- xNormal
OTHER TOOLS: - Newtek Lightwave
- Borland Codewrite
- Luxology Modo
- Particle Illusion
- Adobe After Effects
- Sony Vegas
- Adobe Premiere
- Debabelizer Pro
- Photomatix Pro
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