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**** currently employed and not looking for a job ****

OBJECTIVE: Environment artist in the video game industry

EDUCATION: San Benito County High School

EXPERIENCE:
  • 05/08 - present - Microsoft Game Studios, Turn 10 | Position: Environment Artist
  • 02/07 - present - Playnet, Inc | Position: Prop artist intern (contract)
  • 03/06 - 05/08 - IGT | Position: Technical Artist
  • 02/08 - 04/08 - Arkhamgraphics | Position: Environment Artist (contract)
  • 2001 - 2006 - 5000ft Inc,. | Position: Lead environment artist
  • 2000 - 2001 - Lantern Games | Position: Lead environment artist
  • 1999 - 2000 - Titan Dynamics Systems | Position: Prop artist
  • 1998 - 2004 - Free work for some 20-odd mods
SHIPPED PRODUCTS:
  • STACKED: With Daniel Negreanu (PC, PS2, PSP, XBOX)
  • Castles & Catapults (PC)
PRIMARY TOOLS:
  • Adobe Photoshop CS3
  • Autodesk 3dsmax 2008
  • Autodesk Mudbox
  • Crazybump
  • xNormal
OTHER TOOLS:
  • Newtek Lightwave
  • Borland Codewrite
  • Luxology Modo
  • Particle Illusion
  • Adobe After Effects
  • Sony Vegas
  • Adobe Premiere
  • Debabelizer Pro
  • Photomatix Pro