Portfolio of Joshua Stubbles
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Wall sconce (rendered in Unreal Engine 3) (2006)
- 1200 triangles
- 512x512 diffuse/normals + (spec/reflect mask/emissive)

sconce2 (121K) sconce1 (60K) sconce6 (60K) sconce7 (53K)
sconce3 (135K) sconce4 (109K) sconce5 (147K)