OBJECTIVE: Environment artist in the video game industry
EDUCATION: San Benito County High School
WORK EXPERIENCE:
- May 2008 to May 2009 - Microsoft Game Studios, Turn 10
Position: Track Artist Lead (contract)
- Feb 2007 to present - Playnet, Inc
Position: Freelance Intern (contract)
- Mar 2006 to May 2008 - International Game Technology
Position: Technical Artist
- Feb 2008 - Apr 2008 - Arkhamgraphics
Position: Environment Artist (contract)
- Jun 2002 - Mar 2006 - 5000ft Inc,.
Position: Lead environment artist
- Jan 2002 - Jun 2002 - Lantern Games
Position: Lead environment artist
- 2001 - 2002 - Titan Military Systems
Position:Prop artist
- 1998 - 2004 - Free work for some 20-odd mods
Position:environment/prop artist
SHIPPED PRODUCTS:
PRIMARY TOOLS:
- Adobe Photoshop CS3
- Autodesk 3dsmax 2010
- Autodesk Mudbox 2009
- Crazybump
- xNormal
OTHER TOOLS:
- Zbrush R3.5
- Newtek Lightwave
- Borland Codewrite
- Luxology Modo
- Particle Illusion
- Adobe After Effects
- Sony Vegas
- Adobe Premiere
- Debabelizer Pro
- Photomatix Pro
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